Bugbear is expanding!
Bugbear is very excited to be working on Ridge Racer Unbounded for the Microsoft Xbox 360, the Sony PlayStation 3 and the PC. We'd love to have you aboard!
We want you to be passionate about games and have a desire to be part of a team bringing world-class entertainment to gamers everywhere.
Help us be all we can be, and we'll help you be all you can be! Look through the open positions and consider what we have to offer.
Bugbear offers
- An exciting and challenging position in an ambitious team
- Exciting projects in one of the leading independent action entertainment studios
- Relaxed working environment and great team mates
- Competitive salary
Please send your application with portfolio and CV to recruiting (at) bugbear.fi and include job title in email’s subject line.
Bugbear's office is located in Helsinki, Finland.
Senior Level Designer
As senior level designer, you work with a team of level designers, environment artists and game designers, envisioning, designing and putting together the game world. You are a strong team leader. You have an eye for both the visual and the gameplay experience and know how to communicate it.
Requirements
- Strong experience in game level design
- Team leadership experience
- Strong interpersonal skills
- 3D skills, 3ds Max preferred
- Photoshop skills
- Good time-management & organizational skills
- Task driven, self-motivated & proactive
- Ability to work in cross-discipline and technical teams
- Good written and verbal communication in English
Senior Environment Artist
As senior environment artist, you make the art assets to decorate our game worlds. Your skills and duties range from 2D plans to game-ready, breakable, physics-powered, animated 3D models. You work smartly and know how to produce good game art - functional, efficient and appealing. You work in a team of experienced artists, partnering with level designers to create the game world. You help the engineers improve our workflows and practices. You are a strong team player. As senior artist, you instruct less experienced artists and are able to take on the responsibility for an aspect of art production. You are specialized in one or more aspects of environment art.
Requirements
- Strong work experience in producing game or digital art
- Strong 3D skills, with 3ds Max preferred
- Strong Photoshop skills
- Strong texturing skills
- Strong ability to design virtual environments (concepting)
- Animation skills
- Task driven, self-motivated & proactive
- Ability to work in cross-discipline and technical teams
- Good written and verbal communication in English
Senior R&D Programmer
As senior research and development programmer you work in the technology team defining and developing the in-house multiplatform engine and the tools the team uses to build the game content. You work closely with CTO and other R&D programmers.
You have the privilege and responsibility of constructing the base which works as a foundation for all our games. You may specialize in one or more aspects of the technology, for example the PC version, test automation or the build system.
Requirements
- Strong experience in 3D programming
- You have strong skills and/or interest in some of the following areas: rendering technology, physics, tools, or other game technologies
- Strong math skills
- Strong C/C++ experience
- Ability to write efficient, clear, maintainable and portable code
- Task driven, self-motivated & proactive
- Ability to work in cross-discipline non-technical teams
- Good written and verbal communication in English